wyrt_quests
v1.0.0Progression
Generic quest system with objectives, rewards, and progress tracking
Features
- YAML-based quest definitions
- Multiple objective types (kill, collect, talk, explore)
- Automatic progress tracking
- Quest chains and prerequisites
- Reward distribution (XP, items, currency)
- Quest log with active/completed states
- Custom objective handlers via registry
Quick Start
// In your game module's initialize():
const questModule = context.getModule('wyrt_quests');
this.questManager = questModule.createQuestManager(context, {
tableName: 'my_game_quests',
characterIdField: 'character_id'
});
// Start a quest
await this.questManager.startQuest(playerId, 'first_steps');
// Update objective progress
await this.questManager.updateObjective(playerId, 'kill', 'goblin', 1);Exports
QuestManagerMain quest management class
ObjectiveRegistryRegister custom objective types
RewardRegistryRegister custom reward handlers
YAMLQuestLoaderLoad quests from YAML files